

I have found some good and some very bad over the last several weeks. The ancient design of the MUD now feels fresh, so much so that I have decided to dedicate a future article about the possibility of MUDs' viability in today's three-dimensional world. It's a fascinating concept, especially when you consider how dissimilar it is to today's modern, easy-to-play offerings. They are better described as text-based MMOs or choose-your-own-adventure books written with thousands of other players. Why? Why do I insist on visiting games that I know will provoke issues both physical and mental? I guess it's because lately I have been fascinated with MUDs, or multi-user-dungeons. Here I am making myself crazy once again.
